StatusLive Servers online11,582 Players33,161 Populated2,855 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15089Server sheetchecked 10m ago

Vostok FPS+

Online 152.89.199.32:35000 checked 10m ago

monthly wipes moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 1
Rank#15,089top 68%
Last wipe23d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Vostok FPS+
Fig. 2

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:06 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Vostok FPS+ online, and what uptime has been recorded?

Right now, Vostok FPS+ is recorded as online. The uptime it reports puts the last restart at about 9 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Vostok FPS+ perform, as measured?

The last 48 hours give an average of 149 server fps and a floor of 60. Counted at its highest: 52,494 entities, buildings, deployables and the rest of the world included. 1,897 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Vostok FPS+ hosted?

A region is not published by Vostok FPS+. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 152.89.199.32:35000 is its address.

On which Rust version is Vostok FPS+ running?

On Windows, Vostok FPS+ runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Vostok FPS+?

0 of 200 slots on Vostok FPS+ are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Vostok FPS+?

Within the top 68% of all ranked servers: Vostok FPS+ at #15,089 for player hours, seven days recorded.

Wipe times

On Vostok FPS+, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. At 44 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Vostok FPS+?

The force wipe is the only wipe at Vostok FPS+, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 23 days 10 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for Vostok FPS+?

Gather rate for Vostok FPS+: not stated in the name. 10 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Vostok FPS+ played?

Vostok FPS+ runs a procedural map of size 3,000 with seed 2101864330, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Vostok FPS+?

The Rust Graphs lists that carry Vostok FPS+ are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Vostok FPS+, what is meant by each tag?

Tags published by Vostok FPS+, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): The slot count is 200; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Vostok FPS+?

Enter client.connect 152.89.199.32:35000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,gmrust,cs166652,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players The slot count is 200.
ts10
Group limit Team size is capped at 10.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded