DWG RG-S9625Server sheetchecked 13h ago
Test
Offline 153.170.109.3:28020 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:41 UTC14d ago | – | – | running | 1 |
| Tue 13 Oct, 08:29 UTC15d ago | 0 | – | 1.1 days | 0 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 1 | halved by day 5 | 11.6 days | 1 |
| Wed 30 Sep, 14:34 UTC28d ago | 1 | – | 1.1 days | 1 |
| Sun 27 Sep, 07:41 UTC31d ago | 1 | held half | 3.3 days | 1 |
| Thu 24 Sep, 12:12 UTC34d ago | 1 | – | 2.8 days | 1 |
| Wed 23 Sep, 03:50 UTC35d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Test online, and what uptime has been recorded?
The current state of Test is offline, with the last sighting 13 hours ago. 6 of 168 hours up over the last 7 full days, which is 4% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.
In which location is Test hosted?
No region is published by Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 153.170.109.3:28020.
On which Rust version is Test running?
The platform is Windows and the version is Rust network protocol 2635 and build 169498 on Test. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Test?
Test is not responding at the latest refresh; the last record of it online is 13 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 1 players.
What rank has been recorded for Test?
Player hours over seven days place Test at #9,625, within the top 43% of ranked servers.
Wipe data
What happens on Test on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 5.
On Test, when do wipes occur?
No next wipe can be predicted for Test: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 31 days 19 hours ago.
Settings
Which rules and settings are recorded for Test?
The name of Test records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Lists and filters
Where does Test appear among the Rust Graphs lists and filters?
On Rust Graphs, Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169498 (Build): 169498 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Test?
Connect with client.connect 153.170.109.3:28020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs169498,ts8
Game
gmrust
mp0
ts8
v2635
cs169498
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.