DWG RG-S15215Server sheetchecked 15d ago
testing
Offline NA 153.66.141.225:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 12h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 12hSat 31 Oct, 15:49 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 9d 12hSat 7 Nov, 15:49 UTC
- 16d 12hSat 14 Nov, 15:49 UTC
- 23d 12hSat 21 Nov, 15:49 UTC
- 30d 12hSat 28 Nov, 15:49 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 37d 12hSat 5 Dec, 15:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:49 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is testing, and is it online now?
The current state of testing is offline, with the last sighting 15 days ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 9 October 2026.
In which location is testing hosted?
The NA tag is how testing lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 153.66.141.225:28015.
On which Rust version is testing running?
Rust network protocol 2634 and build 166652 on Windows: that is what testing runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on testing?
No response from testing; the server was last seen 15 days ago.
Against other Rust servers, where is testing placed?
testing also measures #1,545 in North America on the same seven-day player-hour count, at #15,215 globally and in the top 71% of ranked servers. Ranked #376 among duo servers.
Schedules
What is recorded on testing on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.
On testing, when do wipes occur?
Too few of testing's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Saturday 31 October at 15:49 UTC its next wipe is due. 18 days 11 hours ago the current world was made. A wipe every week is the schedule its tags set out.
Rules and settings
Which rules and settings are recorded for testing?
Gather rate for testing: not stated in the name. 2 players per group at most (duo). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Filters
On Rust Graphs, which lists and filters contain testing?
These Rust Graphs lists include testing: Duo Rust servers, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Which meaning is attached to each tag on testing?
gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 player slots; ts2 (Group limit): The team limit is 2; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America are the tags testing publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join testing?
Enter client.connect 153.66.141.225:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2
Game
gmvanilla
mp20
ts2
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.