StatusLive Servers online11,690 Players63,224 Populated3,459 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S15068Server sheetchecked 32d ago

Test

Offline 153.66.149.134:28015 checked 32d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#15,068top 65%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
621 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
393 / 425
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
40 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
47 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
153 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
95 / 125
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Test, and is it online now?

Last seen 32 days 2 hours ago; right now Test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 26 September 2026.

In which location is Test hosted?

A region is not published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 153.66.149.134:28015 is its address.

What Rust version is recorded for Test?

Rust network protocol 2633 and build 165217 on Windows: that is what Test runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Test?

The latest refresh records Test as offline, last seen 32 days 2 hours ago.

Against other Rust servers, where is Test placed?

Within the top 65% of all ranked servers: Test at #15,068 for player hours, seven days recorded.

Wipe times

On Test, when do wipes occur?

Test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 32 days 4 hours ago the current world was made.

Rules and settings

What settings and rules apply on Test?

No gather rate is stated in the name of Test. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has Test loaded?

Test runs a procedural map, which the game generates.

Lists and filters

Where does Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Test, what is meant by each tag?

Tags published by Test, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Test?

Connect with client.connect 153.66.149.134:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded