StatusLive Servers online11,614 Players32,078 Populated2,758 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15824Server sheetchecked 19d ago

RMM-test-live2

Offline 153.66.205.68:28115 checked 19d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,824top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RMM-test-live2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is RMM-test-live2, and is it online now?

The current state of RMM-test-live2 is offline, with the last sighting 19 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 10 October 2026.

What location is recorded for RMM-test-live2?

A region is not published by RMM-test-live2. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 153.66.205.68:28115.

What Rust version is recorded for RMM-test-live2?

Rust network protocol 2634 and build 167398 on Windows: that is what RMM-test-live2 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for RMM-test-live2?

The latest refresh records RMM-test-live2 as offline, last seen 19 days 2 hours ago.

In the rankings, which position does RMM-test-live2 hold?

Within the top 72% of all ranked servers: RMM-test-live2 at #15,824 for player hours, seven days recorded.

Schedules

On RMM-test-live2, when do wipes occur?

RMM-test-live2's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 19 days 2 hours ago.

Settings

Which settings does RMM-test-live2 run, and what rules?

Gather rate for RMM-test-live2: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Tags

Where does RMM-test-live2 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RMM-test-live2 are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RMM-test-live2?

The game's server browser reads these tags from RMM-test-live2: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is RMM-test-live2 joined?

In Rust, press F1 and type client.connect 153.66.205.68:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded