StatusLive Servers online11,726 Players49,195 Populated3,240 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S13761Server sheetchecked 21d ago

private test server

Offline 153.66.254.70:28015 checked 21d ago

Connect
Players now 1/ 4 25% full
7-day average0peak –
Rank#13,761top 62%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on private test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is private test server, and is it online now?

private test server is offline at this moment; 21 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

What location is recorded for private test server?

No region is published by private test server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 153.66.254.70:28015.

What Rust version is recorded for private test server?

Rust network protocol 2634 and build 166652 on Windows: that is what private test server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for private test server?

The latest refresh records private test server as offline, last seen 21 days 22 hours ago.

Against other Rust servers, where is private test server placed?

Player hours over seven days place private test server at #13,761, within the top 62% of ranked servers.

Wipe times

On private test server, when do wipes occur?

The record of private test server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 22 hours ago the current world was made.

Settings

What settings and rules apply on private test server?

Gather rate for private test server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has private test server loaded?

private test server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain private test server?

On Rust Graphs, private test server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On private test server, what is meant by each tag?

The game's server browser reads these tags from private test server: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join private test server?

Enter client.connect 153.66.254.70:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded