StatusLive Servers online11,690 Players63,224 Populated3,459 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S15495Server sheetchecked 38d ago

RustDockerServer

Offline 153.66.255.60:28015 checked 38d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,495no region published
Last wipe337d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustDockerServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
621 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
393 / 425
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
40 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
47 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
153 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
95 / 125
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is RustDockerServer online, and what uptime has been recorded?

RustDockerServer is offline at this moment; 38 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

What location is recorded for RustDockerServer?

There is no region published by RustDockerServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 153.66.255.60:28015 is its address.

On which Rust version is RustDockerServer running?

On Linux, RustDockerServer runs Rust network protocol 2604 and build 136664. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on RustDockerServer?

RustDockerServer is not responding at the latest refresh; the last record of it online is 38 days 9 hours ago.

What rank has been recorded for RustDockerServer?

Over the last seven days, RustDockerServer records #15,495 for player hours: the top – of all ranked servers.

Schedules

Which times and days are wipes plotted at on RustDockerServer?

The record of RustDockerServer's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 337 days 8 hours ago.

Settings

Which settings does RustDockerServer run, and what rules?

Gather rate for RustDockerServer: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has RustDockerServer loaded?

A procedural map, generated by the game, is what RustDockerServer runs.

Lists and filters

Where does RustDockerServer appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustDockerServer are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustDockerServer?

The game's server browser reads these tags from RustDockerServer: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2604 (Protocol): Your game must match protocol 2604 to join; cs136664 (Build): The game build is 136664; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is RustDockerServer joined?

In Rust, press F1 and type client.connect 153.66.255.60:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2604
Protocol Your game must match protocol 2604 to join.
cs136664
Build The game build is 136664.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded