StatusLive Servers online11,596 Players34,156 Populated2,853 Wiped · 3 h64 Interval5 min Date28 OCT 2026

DWG RG-S15927Server sheetchecked 26d ago

My Rust server | Powered by AMP

Offline 153.66.35.31:28015 checked 26d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,927top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
236 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
19 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
142 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Rust server | Powered by AMP, and is it online now?

Last seen 26 days 1 hours ago; right now My Rust server | Powered by AMP is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

In which location is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 153.66.35.31:28015.

On which Rust version is My Rust server | Powered by AMP running?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on My Rust server | Powered by AMP. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not responding at the latest refresh; the last record of it online is 26 days 1 hours ago.

In the rankings, which position does My Rust server | Powered by AMP hold?

Over the last seven days, My Rust server | Powered by AMP records #15,927 for player hours: the top 69% of all ranked servers.

Schedules

What wipe schedule has been recorded for My Rust server | Powered by AMP?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days 22 hours ago.

Settings

Which settings does My Rust server | Powered by AMP run, and what rules?

No gather rate is stated in the name of My Rust server | Powered by AMP. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is My Rust server | Powered by AMP played?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

Lists and filters

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Rust server | Powered by AMP are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Rust server | Powered by AMP, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags My Rust server | Powered by AMP publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is My Rust server | Powered by AMP joined?

In Rust, press F1 and type client.connect 153.66.35.31:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded