StatusLive Servers online11,896 Players92,145 Populated4,078 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S15126Server sheetchecked 11d ago

RustDockerServer

Offline 153.66.85.83:28015 checked 11d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,126top 70%
Last wipe336d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustDockerServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
784 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
50 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
125 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
463 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
268 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
196 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustDockerServer, and is it up?

The current state of RustDockerServer is offline, with the last sighting 11 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 October 2026 is when Rust Graphs first saw it.

What location is recorded for RustDockerServer?

A region is not published by RustDockerServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 153.66.85.83:28015.

What Rust version is recorded for RustDockerServer?

On Linux, RustDockerServer runs Rust network protocol 2604 and build 136664. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on RustDockerServer?

No response from RustDockerServer; the server was last seen 11 days 18 hours ago.

Against other Rust servers, where is RustDockerServer placed?

Over the last seven days, RustDockerServer records #15,126 for player hours: the top 70% of all ranked servers.

Wipe times

On RustDockerServer, when do wipes occur?

Too few wipes are on record for RustDockerServer to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 336 days 16 hours ago.

Settings

Which rules and settings are recorded for RustDockerServer?

No gather rate is stated in the name of RustDockerServer. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for RustDockerServer?

A procedural map, generated by the game, is what RustDockerServer runs.

Lists and filters

On Rust Graphs, which lists and filters contain RustDockerServer?

On Rust Graphs, RustDockerServer is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustDockerServer?

Tags published by RustDockerServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2604 (Protocol): Your game must match protocol 2604 to join; cs136664 (Build): The game build is 136664; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to RustDockerServer?

Connect with client.connect 153.66.85.83:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2604
Protocol Your game must match protocol 2604 to join.
cs136664
Build The game build is 136664.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded