StatusLive Servers online11,908 Players102,404 Populated3,970 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 7d ago

sdtownse Test Server

Offline 153.67.39.44:28015 checked 7d ago

Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on sdtownse Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
980 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
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06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for sdtownse Test Server, and is it up?

sdtownse Test Server is offline at this moment; 7 days 10 hours ago is when it was last seen. For the last 7 full days the record is 8 of 168 hours up, 5% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.

In which location is sdtownse Test Server hosted?

A region is not published by sdtownse Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 153.67.39.44:28015 is its address.

What Rust version is recorded for sdtownse Test Server?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on sdtownse Test Server. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for sdtownse Test Server?

sdtownse Test Server is not responding at the latest refresh; the last record of it online is 7 days 10 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is sdtownse Test Server placed?

Player hours over seven days place sdtownse Test Server at #15,339, within the top 69% of ranked servers.

Wipe data

Which times and days are wipes plotted at on sdtownse Test Server?

sdtownse Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 18 hours ago the current world was made.

Map and rules

What settings and rules apply on sdtownse Test Server?

No gather rate is stated in the name of sdtownse Test Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for sdtownse Test Server?

sdtownse Test Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain sdtownse Test Server?

These Rust Graphs lists include sdtownse Test Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on sdtownse Test Server?

gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags sdtownse Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to sdtownse Test Server?

Enter client.connect 153.67.39.44:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded