DWG RG-S15348Server sheetchecked 58m ago
RustDockerServer
Offline 153.68.126.170:28015 checked 58m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:17 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is RustDockerServer online, and what uptime has been recorded?
RustDockerServer is offline at this moment; 58 minutes ago is when it was last seen. Counted from its reported uptime, the last restart was about 3 days 8 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.
What does the recorded performance of RustDockerServer show?
Average server fps over the last 48 hours is 159; the lowest was 141. Counted at its highest: 121,005 entities, buildings, deployables and the rest of the world included. 3,883 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is RustDockerServer hosted?
A region is not published by RustDockerServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 153.68.126.170:28015 is its address.
What Rust version is recorded for RustDockerServer?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustDockerServer. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on RustDockerServer?
RustDockerServer is not responding at the latest refresh; the last record of it online is 58 minutes ago. Averaged across seven days, the player count is 0.
What rank has been recorded for RustDockerServer?
Within the top 69% of all ranked servers: RustDockerServer at #15,348 for player hours, seven days recorded.
Wipe data
On RustDockerServer, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RustDockerServer?
The record of RustDockerServer's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 24 days 13 hours ago.
Map and rules
What settings and rules apply on RustDockerServer?
Gather rate for RustDockerServer: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for RustDockerServer?
Size 4,500 with seed 1337: that is the procedural map RustDockerServer runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain RustDockerServer?
These Rust Graphs lists include RustDockerServer: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On RustDockerServer, what is meant by each tag?
Tags published by RustDockerServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is RustDockerServer joined?
Connect with client.connect 153.68.126.170:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.