StatusLive Servers online11,624 Players41,406 Populated3,010 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S15437Server sheetchecked 7d ago

OTCHO

Offline 154.243.104.193:28015 checked 7d ago

quad softcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,437top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OTCHO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 67 on average
68 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
15 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
34 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
2 / 100
05
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
9 / 200
06
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
9 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for OTCHO, and is it up?

OTCHO is offline at this moment; 7 days 16 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

What location is recorded for OTCHO?

A region is not published by OTCHO. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 154.243.104.193:28015.

What Rust version is recorded for OTCHO?

Rust network protocol 2634 and build 167781 on Linux: that is what OTCHO runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on OTCHO?

OTCHO is not responding at the latest refresh; the last record of it online is 7 days 16 hours ago.

Against other Rust servers, where is OTCHO placed?

Over the last seven days, OTCHO records #15,437 for player hours: the top 69% of all ranked servers. Ranked #626 among quad servers.

Schedules

Which times and days are wipes plotted at on OTCHO?

OTCHO's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 21 hours ago the current world was made.

Map and rules

What settings and rules apply on OTCHO?

No gather rate is stated in the name of OTCHO. A group tops out at 4 players (quad). softcore, Easier than standard, from Facepunch, and part of your loot is kept, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has OTCHO loaded?

OTCHO runs a procedural map, which the game generates.

Lists and filters

Where does OTCHO appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry OTCHO are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meaning is attached to each tag on OTCHO?

The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): The slot count is 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is OTCHO joined?

In Rust, press F1 and type client.connect 154.243.104.193:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players The slot count is 50.
ts4
Group limit The team limit is 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded