StatusLive Servers online11,841 Players73,926 Populated3,704 Wiped · 3 h221 Interval5 min Date29 OCT 2026

DWG RG-S15106Server sheetchecked 13d ago

OTCHO

Offline 154.249.151.14:28015 checked 13d ago

quad softcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,106top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OTCHO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 66 on average
135 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
37 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
23 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
1 / 100
05
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
8 / 200
06
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
8 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is OTCHO, and is it online now?

The current state of OTCHO is offline, with the last sighting 13 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.

What location is recorded for OTCHO?

No region is published by OTCHO. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 154.249.151.14:28015.

On which Rust version is OTCHO running?

Rust network protocol 2634 and build 167781 on Linux: that is what OTCHO runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on OTCHO?

The latest refresh records OTCHO as offline, last seen 13 days 22 hours ago.

What rank has been recorded for OTCHO?

Within the top 70% of all ranked servers: OTCHO at #15,106 for player hours, seven days recorded. #626 against other quad servers.

Wipe data

Which times and days are wipes plotted at on OTCHO?

Too few wipes are on record for OTCHO to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 days 2 hours ago.

Map and rules

What settings and rules apply on OTCHO?

Gather rate for OTCHO: not stated in the name. Groups: 4 players maximum (quad). softcore, The easier mode from Facepunch keeps part of your loot, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for OTCHO?

OTCHO runs a procedural map, which the game generates.

Tags

Where does OTCHO appear among the Rust Graphs lists and filters?

On Rust Graphs, OTCHO is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meaning is attached to each tag on OTCHO?

The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): 50 player slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to OTCHO?

Enter client.connect 154.249.151.14:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp50
Max players 50 player slots.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded