Fig. 1Players on adventure1RG-S2223-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S2223-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S2223-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak24players, last three wipes
The first 48 hours of its last wipes
Sat 24 OctFri 23 OctThu 22 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 19, 0 hours in.
ScheduleExpected wipesRG-S2223-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 17:11 UTC5d ago
19
–
running
0
Fri 23 Oct, 07:46 UTC6d ago
27
–
1.4 days
0
Thu 22 Oct, 08:50 UTC7d ago
27
–
1 days
0
Wed 21 Oct, 17:02 UTC8d ago
27
–
0.7 days
0
Wed 21 Oct, 08:49 UTC8d ago
24
–
0.3 days
0
Tue 20 Oct, 17:07 UTC9d ago
24
–
0.7 days
0
Tue 20 Oct, 08:51 UTC9d ago
24
–
0.3 days
0
Mon 19 Oct, 17:02 UTC10d ago
24
–
0.7 days
9
Mon 19 Oct, 06:54 UTC10d ago
24
–
0.4 days
0
Sun 18 Oct, 11:15 UTC11d ago
24
–
0.8 days
1
Sat 17 Oct, 08:37 UTC12d ago
24
–
1.1 days
0
Fri 16 Oct, 08:03 UTC13d ago
15
–
1 days
0
Thu 15 Oct, 10:00 UTC14d ago
2
–
0.9 days
0
Wed 14 Oct, 11:42 UTC15d ago
4
–
0.9 days
0
Tue 13 Oct, 01:35 UTC16d ago
4
–
1.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S2223-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is adventure1 online, and what uptime has been recorded?
Last seen 4 days ago; right now adventure1 is offline. 52 of 168 hours up over the last 7 full days, which is 31% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.
2.
In which location is adventure1 hosted?
There is no region published by adventure1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 155.248.163.158:28015.
3.
What Rust version is recorded for adventure1?
On Linux, adventure1 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
4.
How many players are plotted on adventure1?
adventure1 is not responding at the latest refresh; the last record of it online is 4 days ago. The seven-day mean is 7 players; the peak over the same period is 27.
5.
What rank has been recorded for adventure1?
Player hours over seven days place adventure1 at #2,223, within the top 10% of ranked servers.
Wipe data
6.
On adventure1, what does the data show for wipe day?
At their busiest, its recent wipes drew 24 players on average. At 0 hours after the latest wipe the crowd was at its peak.
7.
Which times and days are wipes plotted at on adventure1?
There is no next wipe to predict at adventure1, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 5 days ago.
Rules and settings
8.
What settings and rules apply on adventure1?
The name of adventure1 records no gather rate. The group limit is 6 players. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
9.
On which map is adventure1 played?
Seed 1955176745 and size 4,500 define the procedural map adventure1 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Tags
10.
Where does adventure1 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include adventure1: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
11.
On adventure1, what is meant by each tag?
Tags published by adventure1, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): The slot count is 200; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
12.
What is the way to connect to adventure1?
Connect with client.connect 155.248.163.158:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
NotesAnswered from the figuresRG-S2223-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts6,^z,^y
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max playersThe slot count is 200.
ts6
Group limitThe team limit is 6.
v2635
ProtocolJoin only if your game is on protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeRegion code not set.
Mods and access
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
^y
CarbonCarbon is the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.