DWG RG-S15414Server sheetchecked 24m ago
Rust Red - EU
Online 155.4.68.78:15779 checked 24m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:47 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust Red - EU online, and what uptime has been recorded?
Right now, Rust Red - EU is recorded as online. Counted from its reported uptime, the last restart was about 4 days 15 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Rust Red - EU perform, as measured?
The last 48 hours give an average of 222 server fps and a floor of 164. Counted at its highest: 47,552 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,252 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Rust Red - EU?
No region tag is published by Rust Red - EU, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 155.4.68.78:15779.
What Rust version is recorded for Rust Red - EU?
Rust network protocol 2635 and build 168909 on Linux: that is what Rust Red - EU runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Rust Red - EU?
Current player count on Rust Red - EU: 0, of 40 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for Rust Red - EU?
Player hours over seven days place Rust Red - EU at #15,414, within the top 69% of ranked servers.
Wipe data
On Rust Red - EU, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 6 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Rust Red - EU?
Too few wipes are on record for Rust Red - EU to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 22 days 15 hours ago.
Map and rules
What settings and rules apply on Rust Red - EU?
Gather rate for Rust Red - EU: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Rust Red - EU?
Rust Red - EU runs a procedural map of size 3,000 with seed 21835, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Rust Red - EU appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust Red - EU are: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Red - EU?
The game's server browser reads these tags from Rust Red - EU: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Rust Red - EU joined?
Enter client.connect 155.4.68.78:15779 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.