StatusLive Servers online11,611 Players33,784 Populated2,810 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15359Server sheetchecked 15d ago

My Rust server | Powered by AMP

Offline 155.93.191.145:28015 checked 15d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,359top 71%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
171 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
177 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
18 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
14 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
16 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Rust server | Powered by AMP, and is it online now?

The current state of My Rust server | Powered by AMP is offline, with the last sighting 15 days 17 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.

In which location is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 155.93.191.145:28015 is its address.

On which Rust version is My Rust server | Powered by AMP running?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on My Rust server | Powered by AMP?

The latest refresh records My Rust server | Powered by AMP as offline, last seen 15 days 17 hours ago.

What rank has been recorded for My Rust server | Powered by AMP?

Over the last seven days, My Rust server | Powered by AMP records #15,359 for player hours: the top 71% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 15 days 17 hours ago the current world was made.

Map and rules

What settings and rules apply on My Rust server | Powered by AMP?

Gather rate for My Rust server | Powered by AMP: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Tags

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

On Rust Graphs, My Rust server | Powered by AMP is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags My Rust server | Powered by AMP publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is My Rust server | Powered by AMP joined?

Enter client.connect 155.93.191.145:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded