StatusLive Servers online11,636 Players37,139 Populated2,912 Wiped · 3 h64 Interval5 min Date28 OCT 2026

DWG RG-S16408Server sheetchecked 26d ago

2X- Dingo Rust - Weekly-Quads

Offline NA 156.236.84.44:28060 checked 26d ago

2x quad weekly wipes vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,408top 69% · #1629 in NA
Last wipe33d agoweekly schedule
Next wipe1d 14hThu 29 Oct, 18:12 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 2X- Dingo Rust - Weekly-Quads
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:12 UTC, in 1d 14h. Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 1d 14hThu 29 Oct, 18:12 UTC
  2. 8d 15hThu 5 Nov, 19:00 UTCFW
  3. 15d 14hThu 12 Nov, 18:12 UTC
  4. 22d 14hThu 19 Nov, 18:12 UTC
  5. 29d 14hThu 26 Nov, 18:12 UTC
  6. 36d 15hThu 3 Dec, 19:00 UTCFW
  7. 43d 14hThu 10 Dec, 18:12 UTC

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:12 UTC33d ago 1 – running 0
Thu 17 Sep, 18:12 UTC40d ago 3 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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03
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · weekly · 2 on average
3 / 200
04
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 230 on average
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05
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 187 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is 2X- Dingo Rust - Weekly-Quads online, and what uptime has been recorded?

Last seen 26 days 12 hours ago; right now 2X- Dingo Rust - Weekly-Quads is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is 2X- Dingo Rust - Weekly-Quads hosted?

In North America 2X- Dingo Rust - Weekly-Quads lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 156.236.84.44:28060.

On which Rust version is 2X- Dingo Rust - Weekly-Quads running?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on 2X- Dingo Rust - Weekly-Quads. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for 2X- Dingo Rust - Weekly-Quads?

No response from 2X- Dingo Rust - Weekly-Quads; the server was last seen 26 days 12 hours ago.

In the rankings, which position does 2X- Dingo Rust - Weekly-Quads hold?

2X- Dingo Rust - Weekly-Quads also measures #1,629 in North America on the same seven-day player-hour count, at #16,408 globally and in the top 69% of ranked servers. Ranked #649 among quad servers.

Wipe data

What happens on 2X- Dingo Rust - Weekly-Quads on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 5 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on 2X- Dingo Rust - Weekly-Quads?

Its tag is followed for the prediction: too few of 2X- Dingo Rust - Weekly-Quads's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 18:12 UTC. The world it runs now was made 33 days 9 hours ago. Its tags give a wipe schedule of one wipe a week.

Map and rules

Which rules and settings are recorded for 2X- Dingo Rust - Weekly-Quads?

2x gather is stated in the name of 2X- Dingo Rust - Weekly-Quads. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads runs a procedural map of size 4,050 with seed 922392180, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain 2X- Dingo Rust - Weekly-Quads?

These Rust Graphs lists include 2X- Dingo Rust - Weekly-Quads: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

Which meaning is attached to each tag on 2X- Dingo Rust - Weekly-Quads?

Tags published by 2X- Dingo Rust - Weekly-Quads, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is 2X- Dingo Rust - Weekly-Quads joined?

Connect with client.connect 156.236.84.44:28060: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,NA,gmvanilla,cs165217,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts4
Group limit Team size is capped at 4.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded