StatusLive Servers online11,709 Players55,398 Populated3,239 Wiped · 3 h162 Interval5 min Date29 OCT 2026

DWG RG-S11944Server sheetchecked 9m ago

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|

Online 157.180.57.222:28015 checked 9m ago

2x moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#11,944top 54%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|
Fig. 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:22 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| online, and what uptime has been recorded?

At this moment [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| is online. About 4 days 1 hours ago is when it last restarted, measured from the uptime it reports. 95 of 96 hours up over the last 4 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.

What does the recorded performance of [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| show?

The last 48 hours give an average of 119 server fps and a floor of 84. Counted at its highest: 93,584 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,755 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| hosted?

Europe is where the name of [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.180.57.222:28015.

On which Rust version is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Current player count on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 0 players.

What rank has been recorded for [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Within the top 54% of all ranked servers: [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| at #11,944 for player hours, seven days recorded.

Schedules

What is recorded on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Too few wipes are on record for [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 5 days 2 hours ago.

Settings

Which rules and settings are recorded for [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

2x gather is stated in the name of [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Size 4,050 with seed 499460099: that is the procedural map [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

On [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|, what is meant by each tag?

The game's server browser reads these tags from [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| joined?

In Rust, press F1 and type client.connect 157.180.57.222:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rust.goldteam.lv is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded