StatusLive Servers online11,767 Players74,585 Populated3,497 Wiped · 3 h237 Interval5 min Date29 OCT 2026

DWG RG-S12917Server sheetchecked 10m ago

BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE

Online 157.250.203.174:25580 checked 10m ago

3x moddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#12,917top 58%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE
Fig. 2

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:09 UTC22d ago 1 – running 1
Mon 5 Oct, 02:29 UTC24d ago 2 held half 2.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPEDEU · groups of 5 · 3x · weekly · 262 on average
71 / 200
02
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPEDNA · groups of 5 · 3x · weekly · 121 on average
25 / 200
03
GÖKBÖRÜ Türkiye | 3X | Max 5 | Yeni BaşlayanEU · groups of 5 · 3x · weekly · 73 on average
54 / 300
04
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPEDEU · groups of 5 · 3x · biweekly · 51 on average
53 / 200
05
[TR] Dirilis 3X - Solo/Duo/Trio/Quad|Max 5 Yeni BaslayanEU · groups of 5 · 3x · weekly · 19 on average
30 / 300
06
[EU] RustNRelax 3x Quad/Max 5 | Monthly | No BP Wipes | Wiped 2EU · groups of 5 · 3x · monthly · 5 on average
6 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE, and is it online now?

Right now, BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE is recorded as online. The uptime it reports puts the last restart at about 10 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 4 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE show?

The last 48 hours give an average of 59 server fps and a floor of 38. Counted at its highest: 70,505 entities, buildings, deployables and the rest of the world included. 3,039 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE hosted?

A region is not published by BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.250.203.174:25580 is its address.

On which Rust version is BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE running?

Rust network protocol 2635 and build 168909 on Linux: that is what BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE?

0 of 150 slots on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE?

Player hours over seven days place BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE at #12,917, within the top 58% of ranked servers.

Wipe data

What is recorded on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE on wipe day?

The recent wipes averaged a busiest count of 2 players. 27 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE?

Too few wipes are on record for BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 22 days 4 hours ago.

Map and rules

What settings and rules apply on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE?

BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE takes its gather rate from its name: 3x. The group limit is 6 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE?

Size 3,500 with seed 70231118: that is the procedural map BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE are: 3x Rust servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Which meaning is attached to each tag on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE?

Tags published by BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): 150 player slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE?

Connect with client.connect 157.250.203.174:25580: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players 150 player slots.
ts6
Group limit Team size is capped at 6.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded