DWG RG-S15344Server sheetchecked 8m ago
A Shockbyte Rust Server
Online 157.85.85.11:22760 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:02 UTC18d ago | 3 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Shockbyte Rust Server, and is it up?
A Shockbyte Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 10 days 3 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 10 October 2026 is when Rust Graphs first saw it.
How does A Shockbyte Rust Server perform, as measured?
145 server fps on average over the last 48 hours, and never under 117. Counted at its highest: 48,565 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,376 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.85.85.11:22760.
On which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167781 on Linux: that is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on A Shockbyte Rust Server?
At the last refresh, A Shockbyte Rust Server recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does A Shockbyte Rust Server hold?
Player hours over seven days place A Shockbyte Rust Server at #15,344, within the top 69% of ranked servers.
Schedules
On A Shockbyte Rust Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 3 players. 2 hours after the latest wipe, the crowd peaked.
On A Shockbyte Rust Server, when do wipes occur?
The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 18 days 10 hours ago.
Settings
Which settings does A Shockbyte Rust Server run, and what rules?
Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte Rust Server?
Size 3,000 with seed 123456: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join A Shockbyte Rust Server?
Enter client.connect 157.85.85.11:22760 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.