DWG RG-S15274Server sheetchecked 10d ago
ShockTestingPVE
Offline 157.85.85.223:24586 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 01:16 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is ShockTestingPVE, and is it online now?
ShockTestingPVE is offline at this moment; 10 days 2 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 October 2026 is when Rust Graphs first saw it.
What location is recorded for ShockTestingPVE?
A region is not published by ShockTestingPVE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 157.85.85.223:24586 is its address.
What Rust version is recorded for ShockTestingPVE?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on ShockTestingPVE. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on ShockTestingPVE?
The latest refresh records ShockTestingPVE as offline, last seen 10 days 2 hours ago.
In the rankings, which position does ShockTestingPVE hold?
Over the last seven days, ShockTestingPVE records #15,274 for player hours: the top 69% of all ranked servers.
Schedules
What is recorded on ShockTestingPVE on wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
On ShockTestingPVE, when do wipes occur?
ShockTestingPVE's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 10 days 2 hours ago.
Settings
Which rules and settings are recorded for ShockTestingPVE?
No gather rate is stated in the name of ShockTestingPVE. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is ShockTestingPVE played?
Size 1,500 with seed 50000: that is the procedural map ShockTestingPVE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain ShockTestingPVE?
On Rust Graphs, ShockTestingPVE is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on ShockTestingPVE?
The game's server browser reads these tags from ShockTestingPVE: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^p (PvE): The world is the danger; players do not fight each other. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is ShockTestingPVE joined?
In Rust, press F1 and type client.connect 157.85.85.223:24586 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.