StatusLive Servers online11,600 Players34,753 Populated2,904 Wiped · 3 h68 Interval5 min Date28 OCT 2026

DWG RG-S15903Server sheetchecked 25d ago

[UA]KILLHOUSE PVE 2X

Offline 157.85.85.234:28015 checked 25d ago

2x monthly wipes moddedoxidepve
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,903top 70%
Last wipe27d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [UA]KILLHOUSE PVE 2X
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:26 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [UA]KILLHOUSE PVE 2X online, and what uptime has been recorded?

[UA]KILLHOUSE PVE 2X is offline at this moment; 25 days 16 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

In which location is [UA]KILLHOUSE PVE 2X hosted?

There is no region published by [UA]KILLHOUSE PVE 2X. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 157.85.85.234:28015.

On which Rust version is [UA]KILLHOUSE PVE 2X running?

On Linux, [UA]KILLHOUSE PVE 2X runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for [UA]KILLHOUSE PVE 2X?

[UA]KILLHOUSE PVE 2X is not responding at the latest refresh; the last record of it online is 25 days 16 hours ago.

What rank has been recorded for [UA]KILLHOUSE PVE 2X?

Over the last seven days, [UA]KILLHOUSE PVE 2X records #15,903 for player hours: the top 70% of all ranked servers.

Wipe times

What happens on [UA]KILLHOUSE PVE 2X on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [UA]KILLHOUSE PVE 2X?

At [UA]KILLHOUSE PVE 2X the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 14 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on [UA]KILLHOUSE PVE 2X?

The name records 2x gather for [UA]KILLHOUSE PVE 2X. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for [UA]KILLHOUSE PVE 2X?

Size 4,250 with seed 50000: that is the procedural map [UA]KILLHOUSE PVE 2X runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [UA]KILLHOUSE PVE 2X?

The Rust Graphs lists that carry [UA]KILLHOUSE PVE 2X are: Servers with a 2x gather rate, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

On [UA]KILLHOUSE PVE 2X, what is meant by each tag?

Tags published by [UA]KILLHOUSE PVE 2X, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is [UA]KILLHOUSE PVE 2X joined?

In Rust, press F1 and type client.connect 157.85.85.234:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^m,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded