DWG RG-S15411Server sheetchecked 1d ago
A Shockbyte x Discord Production Rust Server
Offline 157.85.85.41:28254 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 18:15 UTC10d ago | 2 | – | running | 0 |
| Sat 17 Oct, 00:29 UTC11d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?
The current state of A Shockbyte x Discord Production Rust Server is offline, with the last sighting 29 hours ago. Counted from its reported uptime, the last restart was about 9 hours ago. 141 of 168 hours up over the last 7 full days, which is 84% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.
Is A Shockbyte x Discord Production Rust Server stable in the figures recorded?
124 server fps on average over the last 48 hours, and never under 94. Counted at its highest: 75,838 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,326 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 157.85.85.41:28254.
On which Rust version is A Shockbyte x Discord Production Rust Server running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte x Discord Production Rust Server. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on A Shockbyte x Discord Production Rust Server?
The latest refresh records A Shockbyte x Discord Production Rust Server as offline, last seen 29 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does A Shockbyte x Discord Production Rust Server hold?
Within the top 69% of all ranked servers: A Shockbyte x Discord Production Rust Server at #15,411 for player hours, seven days recorded.
Wipe data
On A Shockbyte x Discord Production Rust Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. 4 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on A Shockbyte x Discord Production Rust Server?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 4 hours ago the current world was made.
Settings
Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
Gather rate for A Shockbyte x Discord Production Rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is A Shockbyte x Discord Production Rust Server played?
Seed 163205692 and size 3,600 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
Tags published by A Shockbyte x Discord Production Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.85.41:28254 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.