DWG RG-S15284Server sheetchecked 7m ago
A Shockbyte x Discord Production Rust Server
Online 157.85.85.50:28142 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?
A Shockbyte x Discord Production Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 4 days 12 hours ago. For the last 4 full days the record is 95 of 96 hours up, 99% of the time. On 25 October 2026 is when Rust Graphs first saw it.
Is A Shockbyte x Discord Production Rust Server stable in the figures recorded?
254 server fps on average over the last 48 hours, and never under 246. Counted at its highest: 8,367 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,620 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is A Shockbyte x Discord Production Rust Server hosted?
There is no region published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.85.50:28142 is its address.
What Rust version is recorded for A Shockbyte x Discord Production Rust Server?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on A Shockbyte x Discord Production Rust Server?
Current player count on A Shockbyte x Discord Production Rust Server: 0, of 40 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for A Shockbyte x Discord Production Rust Server?
Within the top 69% of all ranked servers: A Shockbyte x Discord Production Rust Server at #15,284 for player hours, seven days recorded.
Schedules
On A Shockbyte x Discord Production Rust Server, when do wipes occur?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 4 days 13 hours ago.
Rules and settings
Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is A Shockbyte x Discord Production Rust Server played?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.85.50:28142 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.