StatusLive Servers online11,735 Players53,534 Populated3,365 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S15344Server sheetchecked 1d ago

[EU1] -=European Army’s=- BetterLoot | Trios

Offline 157.85.85.60:20194 checked 1d ago

quad moddedoxidesoftcore
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123400:0001:0002:0003:0004:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [EU1] -=European Army’s=- BetterLoot | Trios
Fig. 2

Server performance

05010015020000:0001:0002:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC26d ago 2 – running 0
Sat 26 Sep, 06:18 UTC32d ago 2 held half 6.3 days 0
Fri 25 Sep, 20:53 UTC33d ago 2 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 2 / 100
02
[EU] Facepunch Softcore 1EU · quad · monthly · 52 on average
44 / 400
03
[EU] Facepunch Softcore 2EU · quad · monthly · 40 on average
27 / 400
04 1 / 100
05 2 / 60
06
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
2 / 80
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [EU1] -=European Army’s=- BetterLoot | Trios, and is it up?

Last seen 42 hours ago; right now [EU1] -=European Army’s=- BetterLoot | Trios is offline. The uptime it reports puts the last restart at about 14 hours ago. For the last 7 full days the record is 150 of 168 hours up, 89% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.

Is [EU1] -=European Army’s=- BetterLoot | Trios stable in the figures recorded?

The last 48 hours give an average of 122 server fps and a floor of 94. Counted at its highest: 76,214 entities, buildings, deployables and the rest of the world included. 3,552 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [EU1] -=European Army’s=- BetterLoot | Trios?

Its name points to Europe, though [EU1] -=European Army’s=- BetterLoot | Trios publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.85.85.60:20194.

On which Rust version is [EU1] -=European Army’s=- BetterLoot | Trios running?

The platform is Linux and the version is Rust network protocol 2635 and build 167781 on [EU1] -=European Army’s=- BetterLoot | Trios. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [EU1] -=European Army’s=- BetterLoot | Trios?

The latest refresh records [EU1] -=European Army’s=- BetterLoot | Trios as offline, last seen 42 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is [EU1] -=European Army’s=- BetterLoot | Trios placed?

Player hours over seven days place [EU1] -=European Army’s=- BetterLoot | Trios at #15,344, within the top 69% of ranked servers. Ranked #624 among quad servers.

Wipe times

What is recorded on [EU1] -=European Army’s=- BetterLoot | Trios on wipe day?

The recent wipes averaged a busiest count of 2 players. At 37 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for [EU1] -=European Army’s=- BetterLoot | Trios?

No next wipe can be predicted for [EU1] -=European Army’s=- BetterLoot | Trios: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 10 hours ago the current world was made.

Settings

What settings and rules apply on [EU1] -=European Army’s=- BetterLoot | Trios?

The name of [EU1] -=European Army’s=- BetterLoot | Trios records no gather rate. A group tops out at 4 players (quad). softcore, Part of your loot is kept: Facepunch's easier mode, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU1] -=European Army’s=- BetterLoot | Trios?

Seed 420420420 and size 3,500 define the procedural map [EU1] -=European Army’s=- BetterLoot | Trios generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain [EU1] -=European Army’s=- BetterLoot | Trios?

On Rust Graphs, [EU1] -=European Army’s=- BetterLoot | Trios is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on [EU1] -=European Army’s=- BetterLoot | Trios?

The game's server browser reads these tags from [EU1] -=European Army’s=- BetterLoot | Trios: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp40 (Max players): The slot count is 40; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is [EU1] -=European Army’s=- BetterLoot | Trios joined?

Enter client.connect 157.85.85.60:20194 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp40
Max players The slot count is 40.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded