DWG RG-S5866Server sheetchecked 13m ago
A Shockbyte Rust Server
Online 157.85.86.104:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:25 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:14 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 19:41 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 18:24 UTC1d ago | – | – | – | 0 |
| Sat 24 Oct, 18:38 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 18:19 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 17:32 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 17:20 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 15:32 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 15:13 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 14:56 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 00:49 UTC4d ago | – | – | – | 0 |
Similar servers
Quick answers
Server data
Is A Shockbyte Rust Server online, and what uptime has been recorded?
A Shockbyte Rust Server is up at this moment. About 38 hours ago is when it last restarted, measured from the uptime it reports. 107 of 120 hours up over the last 5 full days, which is 89% of the time. First seen by Rust Graphs on 22 October 2026.
What does the recorded performance of A Shockbyte Rust Server show?
Average server fps over the last 48 hours is 238; the lowest was 111. Counted at its highest: 93,221 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,183 MB. Players feel low fps and a climbing entity count as lag.
In which location is A Shockbyte Rust Server hosted?
A region is not published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.85.86.104:28015.
On which Rust version is A Shockbyte Rust Server running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on A Shockbyte Rust Server?
Current player count on A Shockbyte Rust Server: 0, of 40 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 22:00 UTC, averaging 0 players.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Over the last seven days, A Shockbyte Rust Server records #5,866 for player hours: the top 26% of all ranked servers.
Wipe times
What wipe schedule has been recorded for A Shockbyte Rust Server?
None of the resets at A Shockbyte Rust Server, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.
Map and rules
Which rules and settings are recorded for A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is A Shockbyte Rust Server played?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
On A Shockbyte Rust Server, what is meant by each tag?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to A Shockbyte Rust Server?
In Rust, press F1 and type client.connect 157.85.86.104:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.