DWG RG-S15341Server sheetchecked 12m ago
mess around
Online 157.85.86.176:23760 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is mess around online, and what uptime has been recorded?
At this moment mess around is online. The uptime it reports puts the last restart at about 3 days 10 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 1 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of mess around show?
109 server fps on average over the last 48 hours, and never under 92. Counted at its highest: 86,228 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,430 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for mess around?
There is no region published by mess around. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.85.86.176:23760.
What Rust version is recorded for mess around?
Rust network protocol 2635 and build 167781 on Linux: that is what mess around runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on mess around?
At the last refresh, mess around recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does mess around hold?
Within the top 69% of all ranked servers: mess around at #15,341 for player hours, seven days recorded. #627 against other quad servers.
Wipe times
On mess around, when do wipes occur?
Too few wipes are on record for mess around to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 10 hours ago.
Map and rules
What settings and rules apply on mess around?
Gather rate for mess around: not stated in the name. A group tops out at 4 players (quad). softcore, The easier mode from Facepunch keeps part of your loot, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
On which map is mess around played?
mess around runs a procedural map of size 4,000 with seed 800000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain mess around?
On Rust Graphs, mess around is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
On mess around, what is meant by each tag?
Tags published by mess around, and read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp10 (Max players): Slots: 10; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join mess around?
Connect with client.connect 157.85.86.176:23760: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.