StatusLive Servers online11,613 Players33,251 Populated2,788 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 12m ago

mess around

Online 157.85.86.176:23760 checked 12m ago

quad moddedoxidesoftcore
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on mess around
Fig. 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 0 / 100
02 0 / 233
03
[EA] Softcore 1quad · monthly · 67 on average
49 / 350
04
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
23 / 300
05
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
24 / 150
06
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
3 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is mess around online, and what uptime has been recorded?

At this moment mess around is online. The uptime it reports puts the last restart at about 3 days 10 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of mess around show?

109 server fps on average over the last 48 hours, and never under 92. Counted at its highest: 86,228 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,430 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for mess around?

There is no region published by mess around. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.85.86.176:23760.

What Rust version is recorded for mess around?

Rust network protocol 2635 and build 167781 on Linux: that is what mess around runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on mess around?

At the last refresh, mess around recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does mess around hold?

Within the top 69% of all ranked servers: mess around at #15,341 for player hours, seven days recorded. #627 against other quad servers.

Wipe times

On mess around, when do wipes occur?

Too few wipes are on record for mess around to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 10 hours ago.

Map and rules

What settings and rules apply on mess around?

Gather rate for mess around: not stated in the name. A group tops out at 4 players (quad). softcore, The easier mode from Facepunch keeps part of your loot, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

On which map is mess around played?

mess around runs a procedural map of size 4,000 with seed 800000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain mess around?

On Rust Graphs, mess around is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

On mess around, what is meant by each tag?

Tags published by mess around, and read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp10 (Max players): Slots: 10; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join mess around?

Connect with client.connect 157.85.86.176:23760: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp10
Max players Slots: 10.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded