StatusLive Servers online11,789 Players63,543 Populated3,532 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S5106Server sheetchecked 3d ago

UNbearABLE

Offline 157.85.86.209:26272 checked 3d ago

Connect
Players now 2/ 2 100% full
7-day average2peak 2
Rank#5,106top 23%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on UNbearABLE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct21 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:42 UTC5d ago 2 – running 1
Fri 16 Oct, 22:40 UTC11d ago 2 held half 6.9 days 1
Sun 4 Oct, 12:47 UTC24d ago 2 – 12.4 days 0
Wed 30 Sep, 17:47 UTC28d ago 2 – 3.8 days 1
Tue 29 Sep, 18:23 UTC29d ago 2 – 1 days 1
Mon 21 Sep, 18:59 UTC37d ago 2 halved by day 3 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is UNbearABLE online, and what uptime has been recorded?

UNbearABLE is offline at this moment; 3 days 8 hours ago is when it was last seen. For the last 7 full days the record is 24 of 168 hours up, 14% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is UNbearABLE hosted?

No region is published by UNbearABLE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.86.209:26272 is its address.

On which Rust version is UNbearABLE running?

On Linux, UNbearABLE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for UNbearABLE?

No response from UNbearABLE; the server was last seen 3 days 8 hours ago. The seven-day mean is 2 players; the peak over the same period is 2.

What rank has been recorded for UNbearABLE?

Within the top 23% of all ranked servers: UNbearABLE at #5,106 for player hours, seven days recorded.

Wipe data

What happens on UNbearABLE on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.

What wipe schedule has been recorded for UNbearABLE?

UNbearABLE wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 5 days 1 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for UNbearABLE?

The name of UNbearABLE records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for UNbearABLE?

Size 1,800 with seed 1789132995: that is the procedural map UNbearABLE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain UNbearABLE?

The Rust Graphs lists that carry UNbearABLE are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On UNbearABLE, what is meant by each tag?

Tags published by UNbearABLE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is UNbearABLE joined?

In Rust, press F1 and type client.connect 157.85.86.209:26272 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded