StatusLive Servers online11,805 Players79,944 Populated3,786 Wiped · 3 h105 Interval5 min Date28 OCT 2026

DWG RG-S16674Server sheetchecked 27d ago

A Shockbyte x Discord Production Rust Server

Offline 157.85.86.211:28159 checked 27d ago

Connect
Players now 0/ 125 0% full
7-day average0peak –
Rank#16,674top 70%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte x Discord Production Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
596 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

The current state of A Shockbyte x Discord Production Rust Server is offline, with the last sighting 27 days 18 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 15 September 2026.

In which location is A Shockbyte x Discord Production Rust Server hosted?

A region is not published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 157.85.86.211:28159.

What Rust version is recorded for A Shockbyte x Discord Production Rust Server?

The platform is Linux and the version is Rust network protocol 2633 and build 163794 on A Shockbyte x Discord Production Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on A Shockbyte x Discord Production Rust Server?

The latest refresh records A Shockbyte x Discord Production Rust Server as offline, last seen 27 days 18 hours ago.

Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

Player hours over seven days place A Shockbyte x Discord Production Rust Server at #16,674, within the top 70% of ranked servers.

Schedules

Which times and days are wipes plotted at on A Shockbyte x Discord Production Rust Server?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 42 days 21 hours ago.

Map and rules

Which settings does A Shockbyte x Discord Production Rust Server run, and what rules?

The name of A Shockbyte x Discord Production Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for A Shockbyte x Discord Production Rust Server?

Seed 50000 and size 1,500 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival in standard Rust style; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join A Shockbyte x Discord Production Rust Server?

Connect with client.connect 157.85.86.211:28159: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp125
Max players The slot count is 125.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded