DWG RG-S15339Server sheetchecked 11m ago
A Shockbyte x Discord Production Rust Server
Online 157.85.86.59:25684 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?
At this moment A Shockbyte x Discord Production Rust Server is online. The uptime it reports puts the last restart at about 2 days 9 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.
How does A Shockbyte x Discord Production Rust Server perform, as measured?
Average server fps over the last 48 hours is 238; the lowest was 230. Counted at its highest: 8,389 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,913 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Shockbyte x Discord Production Rust Server?
There is no region published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.86.59:25684 is its address.
On which Rust version is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for A Shockbyte x Discord Production Rust Server?
Current player count on A Shockbyte x Discord Production Rust Server: 0, of 125 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for A Shockbyte x Discord Production Rust Server?
Over the last seven days, A Shockbyte x Discord Production Rust Server records #15,339 for player hours: the top 69% of all ranked servers.
Wipe data
What wipe schedule has been recorded for A Shockbyte x Discord Production Rust Server?
The record of A Shockbyte x Discord Production Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 12 days ago.
Rules and settings
Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is A Shockbyte x Discord Production Rust Server played?
Seed 50000 and size 1,500 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Shockbyte x Discord Production Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On A Shockbyte x Discord Production Rust Server, what is meant by each tag?
Tags published by A Shockbyte x Discord Production Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): 125 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is A Shockbyte x Discord Production Rust Server joined?
Enter client.connect 157.85.86.59:25684 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.