StatusLive Servers online11,647 Players32,606 Populated2,787 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15419Server sheetchecked 43d ago

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.144:20405 checked 43d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,419no region published
Last wipe44d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte x Discord Production Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 15 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 18:14 UTC44d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

The current state of A Shockbyte x Discord Production Rust Server is offline, with the last sighting 43 days 9 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.85.87.144:20405.

On which Rust version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2633 and build 163794 on Linux: that is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is not responding at the latest refresh; the last record of it online is 43 days 9 hours ago.

Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

Within the top – of all ranked servers: A Shockbyte x Discord Production Rust Server at #15,419 for player hours, seven days recorded.

Wipe data

What happens on A Shockbyte x Discord Production Rust Server on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 15 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 44 days 10 hours ago.

Rules and settings

Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?

No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is A Shockbyte x Discord Production Rust Server played?

A procedural map, generated by the game, is what A Shockbyte x Discord Production Rust Server runs.

Filters

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include A Shockbyte x Discord Production Rust Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is A Shockbyte x Discord Production Rust Server joined?

Connect with client.connect 157.85.87.144:20405: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded