DWG RG-S16860Server sheetchecked 29d ago
A Shockbyte Rust Server
Offline 157.85.87.221:20734 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #664 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 05:12 UTC31d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is A Shockbyte Rust Server online, and what uptime has been recorded?
A Shockbyte Rust Server is offline at this moment; 29 days 3 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.85.87.221:20734.
What Rust version is recorded for A Shockbyte Rust Server?
The platform is Linux and the version is Rust network protocol 2634 and build 165959 on A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for A Shockbyte Rust Server?
The latest refresh records A Shockbyte Rust Server as offline, last seen 29 days 3 hours ago.
In the rankings, which position does A Shockbyte Rust Server hold?
Over the last seven days, A Shockbyte Rust Server records #16,860 for player hours: the top 71% of all ranked servers. #664 against other quad servers.
Schedules
What is recorded on A Shockbyte Rust Server on wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 31 days 18 hours ago.
Rules and settings
Which rules and settings are recorded for A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. Groups: 4 players maximum (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has A Shockbyte Rust Server loaded?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): Slots: 10; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs165959 (Build): Build: 165959; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is A Shockbyte Rust Server joined?
Connect with client.connect 157.85.87.221:20734: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs165959,ts4
Game
gmsoftcore
mp10
ts4
v2634
cs165959
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.