DWG RG-S13134Server sheetchecked 8m ago
Red sun in the sky
Online 157.85.87.241:26318 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:37 UTC FW26d ago | 1 | – | running | 0 |
| Sat 19 Sep, 10:09 UTC38d ago | 2 | halved by day 3 | 12.4 days | 0 |
| Fri 18 Sep, 21:13 UTC39d ago | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Red sun in the sky online, and what uptime has been recorded?
Red sun in the sky is up at this moment. The uptime it reports puts the last restart at about 41 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
Is Red sun in the sky stable in the figures recorded?
Average server fps over the last 48 hours is 117; the lowest was 34. Counted at its highest: 64,992 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,161 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Red sun in the sky?
There is no region published by Red sun in the sky. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 157.85.87.241:26318.
On which Rust version is Red sun in the sky running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Red sun in the sky. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Red sun in the sky?
At the last refresh, Red sun in the sky recorded 0 players across 5 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 15:00 UTC, averaging 0 players.
Against other Rust servers, where is Red sun in the sky placed?
Over the last seven days, Red sun in the sky records #13,134 for player hours: the top 59% of all ranked servers.
Schedules
What happens on Red sun in the sky on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 3.
Which times and days are wipes plotted at on Red sun in the sky?
No next wipe can be predicted for Red sun in the sky: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 13 hours ago.
Map and rules
Which settings does Red sun in the sky run, and what rules?
Gather rate for Red sun in the sky: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for Red sun in the sky?
Seed 471471404 and size 3,500 define the procedural map Red sun in the sky generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Red sun in the sky appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Red sun in the sky are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Red sun in the sky?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Red sun in the sky publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Red sun in the sky?
In Rust, press F1 and type client.connect 157.85.87.241:26318 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.