StatusLive Servers online11,668 Players44,124 Populated3,047 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S6653Server sheetchecked 9m ago

A Shockbyte Rust Server

Online 157.85.87.43:25502 checked 9m ago

Connect
Players now 0/ 40 0% full
7-day average0peak 2
Rank#6,653top 30%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
280 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is A Shockbyte Rust Server online, and what uptime has been recorded?

At this moment A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 22 hours ago. 120 of 120 hours up over the last 5 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

How does A Shockbyte Rust Server perform, as measured?

165 server fps on average over the last 48 hours, and never under 63. Counted at its highest: 47,758 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,116 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.85.87.43:25502.

On which Rust version is A Shockbyte Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on A Shockbyte Rust Server?

0 of 40 slots on A Shockbyte Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 15:00 UTC, averaging 1 players.

In the rankings, which position does A Shockbyte Rust Server hold?

Player hours over seven days place A Shockbyte Rust Server at #6,653, within the top 30% of ranked servers.

Wipe times

Which times and days are wipes plotted at on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 6 days 8 hours ago the current world was made.

Settings

Which settings does A Shockbyte Rust Server run, and what rules?

The name of A Shockbyte Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is A Shockbyte Rust Server played?

Size 3,000 with seed 3: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry A Shockbyte Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to A Shockbyte Rust Server?

Connect with client.connect 157.85.87.43:25502: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded