DWG RG-S16860Server sheetchecked 29d ago
A Shockbyte x Discord Production Rust Server
Offline 157.85.87.68:27503 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is A Shockbyte x Discord Production Rust Server online, and what uptime has been recorded?
Last seen 29 days 16 hours ago; right now A Shockbyte x Discord Production Rust Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.
What location is recorded for A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 157.85.87.68:27503.
What Rust version is recorded for A Shockbyte x Discord Production Rust Server?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for A Shockbyte x Discord Production Rust Server?
The latest refresh records A Shockbyte x Discord Production Rust Server as offline, last seen 29 days 16 hours ago.
In the rankings, which position does A Shockbyte x Discord Production Rust Server hold?
Within the top 71% of all ranked servers: A Shockbyte x Discord Production Rust Server at #16,860 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for A Shockbyte x Discord Production Rust Server?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 35 days 10 hours ago.
Map and rules
Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
Gather rate for A Shockbyte x Discord Production Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has A Shockbyte x Discord Production Rust Server loaded?
Seed 50000 and size 1,500 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Shockbyte x Discord Production Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): Slots: 125; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is A Shockbyte x Discord Production Rust Server joined?
Connect with client.connect 157.85.87.68:27503: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp125
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.