StatusLive Servers online11,707 Players67,519 Populated3,582 Wiped · 3 h108 Interval5 min Date28 OCT 2026

DWG RG-S15423Server sheetchecked 14m ago

A Shockbyte Rust Server

Online 157.85.87.96:23592 checked 14m ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:55 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
654 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
439 / 425
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
42 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
47 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
174 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
112 / 125
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is up at this moment. About 4 days 21 hours ago is when it last restarted, measured from the uptime it reports. For the last 4 full days the record is 96 of 96 hours up, 100% of the time. First seen by Rust Graphs on 23 October 2026.

What does the recorded performance of A Shockbyte Rust Server show?

The last 48 hours give an average of 238 server fps and a floor of 233. Counted at its highest: 8,240 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,699 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is A Shockbyte Rust Server hosted?

There is no region published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.85.87.96:23592.

On which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on A Shockbyte Rust Server?

At the last refresh, A Shockbyte Rust Server recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does A Shockbyte Rust Server hold?

Over the last seven days, A Shockbyte Rust Server records #15,423 for player hours: the top 69% of all ranked servers.

Schedules

On A Shockbyte Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On A Shockbyte Rust Server, when do wipes occur?

The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 4 days 23 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for A Shockbyte Rust Server?

No gather rate is stated in the name of A Shockbyte Rust Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is A Shockbyte Rust Server played?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on A Shockbyte Rust Server?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is A Shockbyte Rust Server joined?

Enter client.connect 157.85.87.96:23592 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded