StatusLive Servers online11,732 Players69,328 Populated3,614 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S15863Server sheetchecked 18d ago

A Shockbyte Rust Server

Offline 157.85.88.128:28015 checked 18d ago

Connect
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:38 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
646 / 700
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
424 / 475
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
37 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
51 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
213 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
116 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and what uptime has been recorded?

The current state of A Shockbyte Rust Server is offline, with the last sighting 18 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 September 2026.

In which location is A Shockbyte Rust Server hosted?

There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.88.128:28015 is its address.

On which Rust version is A Shockbyte Rust Server running?

The platform is Linux and the version is Rust network protocol 2634 and build 167037 on A Shockbyte Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on A Shockbyte Rust Server?

No response from A Shockbyte Rust Server; the server was last seen 18 days 17 hours ago.

In the rankings, which position does A Shockbyte Rust Server hold?

Player hours over seven days place A Shockbyte Rust Server at #15,863, within the top 72% of ranked servers.

Wipe data

What is recorded on A Shockbyte Rust Server on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for A Shockbyte Rust Server?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 21 days 6 hours ago.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has A Shockbyte Rust Server loaded?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Shockbyte Rust Server, what is meant by each tag?

Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): 75 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167037 (Build): Build: 167037; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is A Shockbyte Rust Server joined?

Enter client.connect 157.85.88.128:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167037,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players 75 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167037
Build Build: 167037.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded