DWG RG-S8903Server sheetchecked 24m ago
A Shockbyte Rust Server
Online 157.85.88.164:20314 checked 24m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:32 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Shockbyte Rust Server online, and what uptime has been recorded?
A Shockbyte Rust Server is up at this moment. The uptime it reports puts the last restart at about 13 minutes ago. For the last 7 full days the record is 143 of 168 hours up, 85% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of A Shockbyte Rust Server show?
Average server fps over the last 48 hours is 213; the lowest was 152. Counted at its highest: 106,819 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,072 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.85.88.164:20314.
On which Rust version is A Shockbyte Rust Server running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte Rust Server. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on A Shockbyte Rust Server?
Current player count on A Shockbyte Rust Server: 0, of 10 slots. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 1 players.
What rank has been recorded for A Shockbyte Rust Server?
Over the last seven days, A Shockbyte Rust Server records #8,903 for player hours: the top 40% of all ranked servers.
Schedules
On A Shockbyte Rust Server, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 23 hours after the latest wipe the crowd was at its peak.
On A Shockbyte Rust Server, when do wipes occur?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 19 hours ago.
Rules and settings
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has A Shockbyte Rust Server loaded?
A Shockbyte Rust Server runs a procedural map of size 4,250 with seed 654621425, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry A Shockbyte Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On A Shockbyte Rust Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is A Shockbyte Rust Server joined?
In Rust, press F1 and type client.connect 157.85.88.164:20314 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.