StatusLive Servers online11,826 Players82,123 Populated3,756 Wiped · 3 h273 Interval5 min Date29 OCT 2026

DWG RG-S4672Server sheetchecked 11m ago

[JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc

Online 157.85.88.92:24689 checked 11m ago

3x moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak 3
Rank#4,672top 21%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on [JP] Solo/Duo/Trio's - All Welcome for a...
Fig. 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 09:44 UTC9d ago 4 – running 1
Tue 20 Oct, 02:17 UTC9d ago 4 – 0.3 days 0
Sat 17 Oct, 11:04 UTC12d ago 5 halved by day 1 2.6 days 1
Fri 16 Oct, 07:37 UTC13d ago 5 – 1.1 days 1
Thu 15 Oct, 16:38 UTC13d ago 5 – 0.6 days 1
Wed 14 Oct, 10:17 UTC15d ago 3 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Japan Tokyo - Limited Raid Hours |3x|PvP|JPEA · groups of 8+ · 3x · weekly · 40 on average
23 / 300
02
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|LongEA · groups of 100+ · 3x · monthly · 7 on average
10 / 120
03
HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORPEA · groups of 8+ · 3x · monthly · 2 on average
3 / 75
04
초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3EA · groups of 8+ · 3x · 1 on average
1 / 50
05
SIX-SEVEN 67 | Max 8 | SEA | Kits | Shop | 3X | Wiped 10/28EA · groups of 8+ · 3x · weekly · 1 on average
3 / 150
06
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 83 on average
52 / 115
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc online, and what uptime has been recorded?

At this moment [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc is online. About 2 days 5 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.

What does the recorded performance of [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc show?

Average server fps over the last 48 hours is 63; the lowest was 40. Counted at its highest: 123,933 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,294 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc hosted?

Asia is where the name of [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.88.92:24689 is its address.

On which Rust version is [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

0 of 75 slots on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 11:00 UTC, at an average of 1 players.

Against other Rust servers, where is [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc placed?

Player hours over seven days place [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc at #4,672, within the top 21% of ranked servers.

Schedules

What is recorded on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc on wipe day?

The recent wipes averaged a busiest count of 4 players. At 28 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

There is no next wipe to predict at [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 9 days 4 hours ago.

Settings

Which rules and settings are recorded for [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

3x gather is stated in the name of [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

Size 4,000 with seed 1: that is the procedural map [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

Where does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc are: 3x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

On [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc, what is meant by each tag?

The game's server browser reads these tags from [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

Connect with client.connect 157.85.88.92:24689: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://maps.rustmaps.com/289/c8d7cdcf5a044a2e83b03ada2c7d23fa/procedural__4000_GX20ZWxN9EKPKf8uB7Vj9Q.map is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded