DWG RG-S15348Server sheetchecked 6m ago
Cheese
Online 157.85.89.204:24358 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 03:21 UTC16d ago | 3+1 queue | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Cheese online, and what uptime has been recorded?
At this moment Cheese is online. Counted from its reported uptime, the last restart was about 2 days ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 12 October 2026.
Is Cheese stable in the figures recorded?
Average server fps over the last 48 hours is 235; the lowest was 190. Counted at its highest: 30,232 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,963 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Cheese?
A region is not published by Cheese. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 157.85.89.204:24358.
What Rust version is recorded for Cheese?
On Linux, Cheese runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Cheese?
Current player count on Cheese: 0, of 3 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Cheese?
Over the last seven days, Cheese records #15,348 for player hours: the top 69% of all ranked servers.
Schedules
What happens on Cheese on the day of a wipe?
At their busiest, its recent wipes drew 3 players on average. 0 hours after the latest wipe the crowd peaked, with 1 further players waiting in the queue.
On Cheese, when do wipes occur?
The record of Cheese's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 17 hours ago the current world was made.
Settings
Which rules and settings are recorded for Cheese?
Gather rate for Cheese: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has Cheese loaded?
Size 2,500 with seed 50000: that is the procedural map Cheese runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Cheese appear among the Rust Graphs lists and filters?
On Rust Graphs, Cheese is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Cheese, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Cheese publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Cheese?
Enter client.connect 157.85.89.204:24358 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.