StatusLive Servers online11,635 Players46,789 Populated3,178 Wiped · 3 h96 Interval5 min Date28 OCT 2026

DWG RG-S5173Server sheetchecked 12m ago

A Shockbyte Rust Server

Online 157.85.90.208:28355 checked 12m ago

quad softcore
Connect
Players now 0/ 2 0% full
7-day average0peak 2
Rank#5,173top 23%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 23% of all ranked servers, and #326 of the quad servers (top 40%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:30 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 68 on average
66 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average
24 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 36 on average
43 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average
5 / 100
05
[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
0 / 200
06
[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average
0 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for A Shockbyte Rust Server, and is it up?

Right now, A Shockbyte Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 1 hours ago. For the last 5 full days the record is 120 of 120 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

How does A Shockbyte Rust Server perform, as measured?

112 server fps on average over the last 48 hours, and never under 88. Counted at its highest: 95,162 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,467 MB. Players feel low fps and a climbing entity count as lag.

In which location is A Shockbyte Rust Server hosted?

A region is not published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.90.208:28355 is its address.

On which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on A Shockbyte Rust Server?

At the last refresh, A Shockbyte Rust Server recorded 0 players across 2 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 22:00 UTC, averaging 2 players.

Against other Rust servers, where is A Shockbyte Rust Server placed?

Within the top 23% of all ranked servers: A Shockbyte Rust Server at #5,173 for player hours, seven days recorded. Within the quad group it places #326.

Wipe times

On A Shockbyte Rust Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On A Shockbyte Rust Server, when do wipes occur?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 1 hours ago.

Rules and settings

Which settings does A Shockbyte Rust Server run, and what rules?

No gather rate is stated in the name of A Shockbyte Rust Server. 4 players per group at most (quad). softcore, The easier mode from Facepunch keeps part of your loot, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has A Shockbyte Rust Server loaded?

Size 4,000 with seed 50000: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.

Which meaning is attached to each tag on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp2 (Max players): 2 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join A Shockbyte Rust Server?

Enter client.connect 157.85.90.208:28355 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp2
Max players 2 player slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded