StatusLive Servers online11,770 Players75,264 Populated3,495 Wiped · 3 h241 Interval5 min Date29 OCT 2026

DWG RG-S6030Server sheetchecked 7m ago

[US] Plague | 1.5X | PVP | Bi-Weekly

Online NA 157.85.90.224:28061 checked 7m ago

1.5x biweekly wipes moddedoxide
Connect
Players now 2/ 50 4% full
7-day average0peak 2
Rank#6,030top 27% · #982 in NA
Last wipe1d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.511.5223:0008:0017:0003:0012:0021:00Wiped Wed 28 Oct, 16:49 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [US] Plague | 1.5X | PVP | Bi-Weekly
Fig. 2

Server performance

Server fpsWipe
010020030040023:0008:0017:0003:0012:0021:00Wiped Wed 28 Oct, 16:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap3.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 12d 18hWed 11 Nov, 16:49 UTC
  3. 26d 18hWed 25 Nov, 16:49 UTC
  4. 34d 20hThu 3 Dec, 19:00 UTCFW
  5. 40d 18hWed 9 Dec, 16:49 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:49 UTC1d ago – – running 0
Sun 25 Oct, 10:49 UTC4d ago 2 held half 3.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [US] Plague | 1.5X | PVP | Bi-Weekly, and is it up?

At this moment [US] Plague | 1.5X | PVP | Bi-Weekly is online. The uptime it reports puts the last restart at about 9 minutes ago. For the last 3 full days the record is 71 of 72 hours up, 99% of the time. First seen by Rust Graphs on 25 October 2026.

What does the recorded performance of [US] Plague | 1.5X | PVP | Bi-Weekly show?

The last 48 hours give an average of 181 server fps and a floor of 45. Counted at its highest: 68,823 entities, buildings, deployables and the rest of the world included. 3,565 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is [US] Plague | 1.5X | PVP | Bi-Weekly hosted?

In North America [US] Plague | 1.5X | PVP | Bi-Weekly lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 157.85.90.224:28061.

On which Rust version is [US] Plague | 1.5X | PVP | Bi-Weekly running?

Rust network protocol 2635 and build 168909 on Linux: that is what [US] Plague | 1.5X | PVP | Bi-Weekly runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [US] Plague | 1.5X | PVP | Bi-Weekly?

At the last refresh, [US] Plague | 1.5X | PVP | Bi-Weekly recorded 2 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 2 players.

In the rankings, which position does [US] Plague | 1.5X | PVP | Bi-Weekly hold?

The same seven-day player-hour count places [US] Plague | 1.5X | PVP | Bi-Weekly at #982 within North America, #6,030 across all ranked servers and in the top 27% of them.

Schedules

What happens on [US] Plague | 1.5X | PVP | Bi-Weekly on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for [US] Plague | 1.5X | PVP | Bi-Weekly?

Its tag is followed for the prediction: too few of [US] Plague | 1.5X | PVP | Bi-Weekly's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 29 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does [US] Plague | 1.5X | PVP | Bi-Weekly run, and what rules?

[US] Plague | 1.5X | PVP | Bi-Weekly takes its gather rate from its name: 1.5x. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is [US] Plague | 1.5X | PVP | Bi-Weekly played?

Size 3,500 with seed 295700: that is the procedural map [US] Plague | 1.5X | PVP | Bi-Weekly runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does [US] Plague | 1.5X | PVP | Bi-Weekly appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [US] Plague | 1.5X | PVP | Bi-Weekly: 1.5x Rust servers, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 1.5x.

On [US] Plague | 1.5X | PVP | Bi-Weekly, what is meant by each tag?

Tags published by [US] Plague | 1.5X | PVP | Bi-Weekly, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is [US] Plague | 1.5X | PVP | Bi-Weekly joined?

Enter client.connect 157.85.90.224:28061 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded