StatusLive Servers online11,733 Players61,573 Populated3,391 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 11m ago

A Shockbyte Rust Server

Online 157.85.90.246:24003 checked 11m ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is A Shockbyte Rust Server, and is it online now?

At this moment A Shockbyte Rust Server is online. Counted from its reported uptime, the last restart was about 17 days 16 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 11 October 2026 is when Rust Graphs first saw it.

Is A Shockbyte Rust Server stable in the figures recorded?

Average server fps over the last 48 hours is 245; the lowest was 230. Counted at its highest: 8,283 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,457 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 157.85.90.246:24003.

What Rust version is recorded for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167398 on Linux: that is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for A Shockbyte Rust Server?

At the last refresh, A Shockbyte Rust Server recorded 0 players across 1 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does A Shockbyte Rust Server hold?

Over the last seven days, A Shockbyte Rust Server records #15,323 for player hours: the top 69% of all ranked servers.

Wipe data

On A Shockbyte Rust Server, when do wipes occur?

The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 17 days 17 hours ago the current world was made.

Settings

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has A Shockbyte Rust Server loaded?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join A Shockbyte Rust Server?

Enter client.connect 157.85.90.246:24003 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded