StatusLive Servers online11,635 Players46,883 Populated3,179 Wiped · 3 h97 Interval5 min Date28 OCT 2026

DWG RG-S15535Server sheetchecked 15d ago

Toastys Madness Mayhem

Offline 157.85.90.67:28015 checked 15d ago

weekly wipes moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,535top 71%
Last wipe25d agoweekly schedule
Next wipe2d 1hFri 30 Oct, 10:44 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Toastys Madness Mayhem
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep2 Oct8 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 10:44 UTC, in 2d 1h. Its weekly schedule tag · low confidence

usual gap11.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 2d 1hFri 30 Oct, 10:44 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 9d 1hFri 6 Nov, 10:44 UTC
  4. 16d 1hFri 13 Nov, 10:44 UTC
  5. 23d 1hFri 20 Nov, 10:44 UTC
  6. 30d 1hFri 27 Nov, 10:44 UTC
  7. 36d 10hThu 3 Dec, 19:00 UTCFW
  8. 37d 1hFri 4 Dec, 10:44 UTC

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:44 UTC25d ago 0 – running 0
Mon 21 Sep, 04:01 UTC37d ago 0 – 11.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Toastys Madness Mayhem, and is it up?

Toastys Madness Mayhem is offline at this moment; 15 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.

In which location is Toastys Madness Mayhem hosted?

A region is not published by Toastys Madness Mayhem. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 157.85.90.67:28015.

On which Rust version is Toastys Madness Mayhem running?

Rust network protocol 2634 and build 166586 on Linux: that is what Toastys Madness Mayhem runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Toastys Madness Mayhem?

The latest refresh records Toastys Madness Mayhem as offline, last seen 15 days 19 hours ago.

What rank has been recorded for Toastys Madness Mayhem?

Player hours over seven days place Toastys Madness Mayhem at #15,535, within the top 71% of ranked servers.

Wipe data

What is recorded on Toastys Madness Mayhem on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Toastys Madness Mayhem?

The prediction follows its tag, because too few wipes of Toastys Madness Mayhem are on record to confirm the schedule. Friday 30 October at 10:44 UTC is the date its next wipe is due. 25 days 22 hours ago the current world was made. The tags state a weekly wipe schedule.

Rules and settings

Which rules and settings are recorded for Toastys Madness Mayhem?

The name of Toastys Madness Mayhem records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Toastys Madness Mayhem loaded?

Size 3,700 with seed 1375732476: that is the procedural map Toastys Madness Mayhem runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Toastys Madness Mayhem appear among the Rust Graphs lists and filters?

On Rust Graphs, Toastys Madness Mayhem is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On Toastys Madness Mayhem, what is meant by each tag?

Tags published by Toastys Madness Mayhem, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Toastys Madness Mayhem?

In Rust, press F1 and type client.connect 157.85.90.67:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded