StatusLive Servers online11,680 Players52,558 Populated3,201 Wiped · 3 h137 Interval5 min Date29 OCT 2026

DWG RG-S15993Server sheetchecked 22d ago

Shockbyte Test Server

Offline 157.85.91.138:29090 checked 22d ago

Connect
Players now 0/ 16 0% full
7-day average0peak –
Rank#15,993top 71%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Shockbyte Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Shockbyte Test Server, and is it online now?

The current state of Shockbyte Test Server is offline, with the last sighting 22 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is Shockbyte Test Server hosted?

No region is published by Shockbyte Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.91.138:29090 is its address.

On which Rust version is Shockbyte Test Server running?

Rust network protocol 2633 and build 165217 on Linux: that is what Shockbyte Test Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Shockbyte Test Server?

The latest refresh records Shockbyte Test Server as offline, last seen 22 days 19 hours ago.

In the rankings, which position does Shockbyte Test Server hold?

Player hours over seven days place Shockbyte Test Server at #15,993, within the top 71% of ranked servers.

Schedules

What wipe schedule has been recorded for Shockbyte Test Server?

Too few wipes are on record for Shockbyte Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 49 days 18 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Shockbyte Test Server?

Gather rate for Shockbyte Test Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Shockbyte Test Server?

Shockbyte Test Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Shockbyte Test Server?

The Rust Graphs lists that carry Shockbyte Test Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Shockbyte Test Server, what is meant by each tag?

Tags published by Shockbyte Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp16 (Max players): The slot count is 16; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Shockbyte Test Server joined?

In Rust, press F1 and type client.connect 157.85.91.138:29090 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp16
Max players The slot count is 16.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded