StatusLive Servers online11,795 Players69,100 Populated3,591 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S7541Server sheetchecked 1d ago

Allen’s Server

Offline 157.85.91.139:20806 checked 1d ago

Connect
Players now 0/ 1 0% full
7-day average0peak 1
Rank#7,541top 34%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75117:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Allen’s Server
Fig. 2

Server performance

Server fpsWipe
010020030040017:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:17 UTC1d ago – – running 0
Fri 23 Oct, 00:28 UTC6d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
508 / 550
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
423 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
57 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
58 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
57 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
151 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Allen’s Server, and is it up?

The current state of Allen’s Server is offline, with the last sighting 39 hours ago. About 30 minutes ago is when it last restarted, measured from the uptime it reports. 31 of 168 hours up over the last 7 full days, which is 18% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

What does the recorded performance of Allen’s Server show?

The last 48 hours give an average of 240 server fps and a floor of 240. Counted at its highest: 46,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,087 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Allen’s Server?

No region is published by Allen’s Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.91.139:20806 is its address.

What Rust version is recorded for Allen’s Server?

The platform is Linux and the version is Rust network protocol 2635 and build 169423 on Allen’s Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Allen’s Server?

The latest refresh records Allen’s Server as offline, last seen 39 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.

What rank has been recorded for Allen’s Server?

Over the last seven days, Allen’s Server records #7,541 for player hours: the top 34% of all ranked servers.

Schedules

What happens on Allen’s Server on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on Allen’s Server?

Too few wipes are on record for Allen’s Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 39 hours ago.

Settings

Which settings does Allen’s Server run, and what rules?

Gather rate for Allen’s Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for Allen’s Server?

Allen’s Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Allen’s Server?

The Rust Graphs lists that carry Allen’s Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On Allen’s Server, what is meant by each tag?

Tags published by Allen’s Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs169423 (Build): 169423 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Allen’s Server joined?

In Rust, press F1 and type client.connect 157.85.91.139:20806 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169423,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs169423
Build 169423 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded