StatusLive Servers online11,613 Players33,251 Populated2,788 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S14486Server sheetchecked 23d ago

(Aura PvE) No Decay PvE

Offline 157.85.91.13:27384 checked 23d ago

moddedoxidepve
Connect
Players now 1/ 40 2% full
7-day average0peak –
Rank#14,486top 65%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on (Aura PvE) No Decay PvE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW27d ago 4 – running 1
Thu 1 Oct, 06:03 UTC28d ago 4 – 0.5 days 3
Mon 28 Sep, 04:24 UTC31d ago 3 held half 3.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is (Aura PvE) No Decay PvE online, and what uptime has been recorded?

Last seen 23 days 2 hours ago; right now (Aura PvE) No Decay PvE is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is (Aura PvE) No Decay PvE hosted?

A region is not published by (Aura PvE) No Decay PvE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.91.13:27384 is its address.

On which Rust version is (Aura PvE) No Decay PvE running?

Rust network protocol 2634 and build 166652 on Linux: that is what (Aura PvE) No Decay PvE runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on (Aura PvE) No Decay PvE?

(Aura PvE) No Decay PvE is not responding at the latest refresh; the last record of it online is 23 days 2 hours ago.

In the rankings, which position does (Aura PvE) No Decay PvE hold?

Over the last seven days, (Aura PvE) No Decay PvE records #14,486 for player hours: the top 65% of all ranked servers.

Wipe times

What happens on (Aura PvE) No Decay PvE on the day of a wipe?

At their busiest, its recent wipes drew 4 players on average. At 6 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on (Aura PvE) No Decay PvE?

No next wipe can be predicted for (Aura PvE) No Decay PvE: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 11 hours ago.

Map and rules

What settings and rules apply on (Aura PvE) No Decay PvE?

The name of (Aura PvE) No Decay PvE records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for (Aura PvE) No Decay PvE?

Seed 201236834 and size 2,500 define the procedural map (Aura PvE) No Decay PvE generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does (Aura PvE) No Decay PvE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry (Aura PvE) No Decay PvE are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

On (Aura PvE) No Decay PvE, what is meant by each tag?

Tags published by (Aura PvE) No Decay PvE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join (Aura PvE) No Decay PvE?

Enter client.connect 157.85.91.13:27384 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://aurapve.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded