StatusLive Servers online11,700 Players44,565 Populated3,103 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S7558Server sheetchecked 12m ago

A Shockbyte Rust Server

Online 157.85.91.218:23048 checked 12m ago

Connect
Players now 0/ 1 0% full
7-day average0peak 1
Rank#7,558top 34%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:27 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
221 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
136 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
26 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
28 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
13 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 4 days 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

What does the recorded performance of A Shockbyte Rust Server show?

Average server fps over the last 48 hours is 237; the lowest was 226. Counted at its highest: 8,692 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,595 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.91.218:23048 is its address.

On which Rust version is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for A Shockbyte Rust Server?

0 of 1 slots on A Shockbyte Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 21:00 UTC, averaging 1 players.

Against other Rust servers, where is A Shockbyte Rust Server placed?

Over the last seven days, A Shockbyte Rust Server records #7,558 for player hours: the top 34% of all ranked servers.

Wipe data

On A Shockbyte Rust Server, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 18 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days ago the current world was made.

Settings

Which rules and settings are recorded for A Shockbyte Rust Server?

Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry A Shockbyte Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on A Shockbyte Rust Server?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is A Shockbyte Rust Server joined?

Connect with client.connect 157.85.91.218:23048: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded