DWG RG-S7558Server sheetchecked 12m ago
A Shockbyte Rust Server
Online 157.85.91.218:23048 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 00:27 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 4 days 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.
What does the recorded performance of A Shockbyte Rust Server show?
Average server fps over the last 48 hours is 237; the lowest was 226. Counted at its highest: 8,692 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,595 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.91.218:23048 is its address.
On which Rust version is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for A Shockbyte Rust Server?
0 of 1 slots on A Shockbyte Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 21:00 UTC, averaging 1 players.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Over the last seven days, A Shockbyte Rust Server records #7,558 for player hours: the top 34% of all ranked servers.
Wipe data
On A Shockbyte Rust Server, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 18 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days ago the current world was made.
Settings
Which rules and settings are recorded for A Shockbyte Rust Server?
Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry A Shockbyte Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is A Shockbyte Rust Server joined?
Connect with client.connect 157.85.91.218:23048: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.