DWG RG-S15349Server sheetchecked 4d ago
A Shockbyte Rust Server
Offline 157.85.91.254:27270 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 02:46 UTC18d ago | 0 | – | running | 0 |
| Tue 22 Sep, 16:58 UTC36d ago | 1 | halved by day 2 | 18.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Shockbyte Rust Server online, and what uptime has been recorded?
Last seen 4 days 16 hours ago; right now A Shockbyte Rust Server is offline. For the last 7 full days the record is 61 of 168 hours up, 36% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 157.85.91.254:27270 is its address.
On which Rust version is A Shockbyte Rust Server running?
The platform is Linux and the version is Rust network protocol 2634 and build 167398 on A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for A Shockbyte Rust Server?
A Shockbyte Rust Server is not responding at the latest refresh; the last record of it online is 4 days 16 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for A Shockbyte Rust Server?
Player hours over seven days place A Shockbyte Rust Server at #15,349, within the top 69% of ranked servers.
Wipe data
What is recorded on A Shockbyte Rust Server on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 2.
What wipe schedule has been recorded for A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 18 days 1 hours ago.
Rules and settings
Which settings does A Shockbyte Rust Server run, and what rules?
The name of A Shockbyte Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte Rust Server?
Seed 50000 and size 3,200 define the procedural map A Shockbyte Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to A Shockbyte Rust Server?
Enter client.connect 157.85.91.254:27270 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.