DWG RG-S16717Server sheetchecked 27d ago
A Shockbyte Rust Server
Offline 157.85.91.30:21252 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 00:58 UTC33d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is A Shockbyte Rust Server online, and what uptime has been recorded?
Last seen 27 days 8 hours ago; right now A Shockbyte Rust Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 157.85.91.30:21252 is its address.
What Rust version is recorded for A Shockbyte Rust Server?
The platform is Linux and the version is Rust network protocol 2634 and build 166289 on A Shockbyte Rust Server. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on A Shockbyte Rust Server?
No response from A Shockbyte Rust Server; the server was last seen 27 days 8 hours ago.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Over the last seven days, A Shockbyte Rust Server records #16,717 for player hours: the top 70% of all ranked servers.
Wipe data
What is recorded on A Shockbyte Rust Server on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on A Shockbyte Rust Server?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 33 days 4 hours ago the current world was made.
Settings
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is A Shockbyte Rust Server played?
A Shockbyte Rust Server runs a procedural map of size 3,600 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Filters
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On A Shockbyte Rust Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166289 (Build): 166289 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to A Shockbyte Rust Server?
Connect with client.connect 157.85.91.30:21252: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp16,ptrak,$r?,v2634,gmrust,cs166289,ts8
Game
gmrust
mp16
ts8
v2634
cs166289
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.